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Daniel Botha
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Updated readme
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README.md

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# Welcome to HashLips
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# Welcome to HashLips 👄
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![](https://github.com/HashLips/hashlips_art_engine/blob/main/logo.png)
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All the code in these repos was created and explained by HashLips on the main YouTube channel.
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To find out more please visit:
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[HashLips YouTube](https://www.youtube.com/channel/UC1LV4_VQGBJHTJjEWUmy8nA)
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[📺 YouTube](https://www.youtube.com/channel/UC1LV4_VQGBJHTJjEWUmy8nA)
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[💬 Telegram](https://t.me/hashlipsnft)
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[HashLips Telegram](https://t.me/hashlipsnft)
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[🐦 Twitter](https://twitter.com/hashlipsnft)
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[HashLips Twitter](https://twitter.com/hashlipsnft)
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[ℹ️ Website](https://hashlips.online/HashLips)
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[HashLips Website](https://hashlips.online/HashLips)
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# HashLips Art Engine 🔥
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# HashLips Art Engine
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![](https://github.com/HashLips/hashlips_art_engine/blob/main/banner.png)
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Create generative art by using the canvas api and node js. Before you use the generation engine, make sure you have node.js and yarn installed.
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## Installation
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## Installation 🛠️
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If you are cloning the project then run this first, otherwise you can download the source code on the release page and skip this step.
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npm install
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```
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## Usage
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## Usage ℹ️
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Create your different layers as folders in the 'layers' directory, and add all the layer assets in these directories. You can name the assets anything as long as it has a rarity weight attached in the file name like so: `example element#70.png`. You can optionally change the delimiter `#` to anything you would like to use in the variable `rarityDelimiter` in the `src/config.js` file.
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```
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That's it, you're done. Hope you create some awesome artworks with this code.
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That's it, you're done. Hope you create some awesome artworks with this code 👄.

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src/main.js

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)}`
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);
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});
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dnaList.push(newDna);
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editionCount++;
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} else {

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