Commit 2b8ff7b
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Add D3D10 and D3D11 wrappers
These two new classes wrap the enumeration and creation of D3D10 and
D3D11 adapters and logical devices. Adapters and their related devices
are grouped together using simple `DeviceEntry` structs and tracked
using a `std::vector` and `ComPtr` to avoid leaking resources.`
No functional change, as these wrappers are not yet used.
Signed-off-by: Ahmed Hesham <ahmed.hesham@arm.com>1 parent de3b8c0 commit 2b8ff7b
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