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Fix an editorial mistake in "vec"
I'm fairly certain this is an editorial mistake with the definition of `vec::operator~`. The synopses of the `vec` class shows the correct return type, so this just updates the table to match.
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adoc/chapters/programming_interface.adoc

Lines changed: 2 additions & 2 deletions
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@@ -17570,7 +17570,7 @@ Where [code]#OP# is: [code]#==#, [code]#!=#, [code]#<#, [code]#>#, [code]#+<=+#,
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a@
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[source]
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----
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vec& operator~(const vec& v)
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vec operator~(const vec& v)
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----
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a@ Available only when: [code]#DataT != float && DataT != double && DataT != half#.
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@@ -22255,7 +22255,7 @@ template<typename NonScalar1, typename NonScalar2, typename NonScalar3> (4)
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*Overloads (1) - (3):*
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_Effects_: Computes the approximate value of [code]#a * b + c#. Whether or how
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_Effects:_ Computes the approximate value of [code]#a * b + c#. Whether or how
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the product of [code]#a * b# is rounded and how supernormal or subnormal
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intermediate products are handled is not defined. The [code]#mad# function is
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intended to be used where speed is preferred over accuracy.

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