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Unused parented children list cleanup
1 parent e65351c commit 551b989

1 file changed

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com.unity.netcode.gameobjects/Runtime/Components/NetworkTransform.cs

Lines changed: 0 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -2062,19 +2062,6 @@ private void TryCommitTransform(bool synchronize = false, bool settingState = fa
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childNetworkTransform.OnNetworkTick(true);
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}
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}
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// Synchronize any parented children with the parent's motion
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foreach (var child in m_ParentedChildren)
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{
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// Synchronize any nested NetworkTransforms of the child with the parent's
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foreach (var childNetworkTransform in child.NetworkTransforms)
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{
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if (childNetworkTransform.CanCommitToTransform)
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{
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childNetworkTransform.OnNetworkTick(true);
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}
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}
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}
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}
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}
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}
@@ -3361,19 +3348,6 @@ private void OnNetworkStateChanged(NetworkTransformState oldState, NetworkTransf
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childNetworkTransform.OnNetworkTick(true);
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}
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}
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// Synchronize any parented children with the parent's motion
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foreach (var child in m_ParentedChildren)
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{
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// Synchronize any nested NetworkTransforms of the child with the parent's
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foreach (var childNetworkTransform in child.NetworkTransforms)
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{
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if (childNetworkTransform.CanCommitToTransform)
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{
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childNetworkTransform.OnNetworkTick(true);
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}
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}
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}
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}
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// Provide notifications when the state has been updated
@@ -3632,8 +3606,6 @@ internal override void InternalOnNetworkPreSpawn(ref NetworkManager networkManag
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/// <inheritdoc/>
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public override void OnNetworkSpawn()
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{
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m_ParentedChildren.Clear();
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Initialize();
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if (CanCommitToTransform && !SwitchTransformSpaceWhenParented)
@@ -3645,7 +3617,6 @@ public override void OnNetworkSpawn()
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private void CleanUpOnDestroyOrDespawn()
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{
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m_ParentedChildren.Clear();
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#if COM_UNITY_MODULES_PHYSICS || COM_UNITY_MODULES_PHYSICS2D
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var forUpdate = !m_UseRigidbodyForMotion;
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#else
@@ -3859,7 +3830,6 @@ protected override void OnOwnershipChanged(ulong previous, ulong current)
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}
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internal bool IsNested;
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private List<NetworkObject> m_ParentedChildren = new List<NetworkObject>();
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private bool m_IsFirstNetworkTransform;
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