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Matovidloclaude
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fix(lint): add periods to comment endings in object.go
Fix godot linter errors by ensuring all comments end with proper punctuation. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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Lines changed: 3 additions & 3 deletions

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internal/pkg/model/object.go

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -362,7 +362,7 @@ func (m BranchMetadata) ToOrderedMap() *orderedmap.OrderedMap {
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return res
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}
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// Branch represents a development branch
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// Branch represents a development branch.
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type Branch struct {
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BranchKey
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Name string `json:"name" validate:"required" diff:"true" metaFile:"true"`
@@ -473,7 +473,7 @@ func (m ConfigMetadata) InstanceID() string {
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return m[instanceIDMetadataKey]
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}
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// Config represents a component configuration
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// Config represents a component configuration.
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type Config struct {
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ConfigKey
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Name string `json:"name" validate:"required" diff:"true" metaFile:"true"`
@@ -528,7 +528,7 @@ func (c *ConfigWithRows) ToAPIObject(changeDescription string, changedFields Cha
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return out, append(changedFields.Slice(), "changeDescription")
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}
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// ConfigRow represents a configuration row
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// ConfigRow represents a configuration row.
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type ConfigRow struct {
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ConfigRowKey
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Name string `json:"name" diff:"true" metaFile:"true"`

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