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tr_init: reduce the default bloom strength
1 parent 912e0ab commit fb6a609

1 file changed

Lines changed: 1 addition & 1 deletion

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src/engine/renderer/tr_init.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -286,7 +286,7 @@ Cvar::Cvar<int> r_rendererAPI( "r_rendererAPI", "Renderer API: 0: OpenGL, 1: Vul
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cvar_t *r_mergeLeafSurfaces;
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Cvar::Cvar<bool> r_bloom( "r_bloom", "Use bloom", Cvar::ARCHIVE, false );
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Cvar::Cvar<float> r_bloomBlur( "r_bloomBlur", "Bloom strength", Cvar::NONE, 1.0 );
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Cvar::Cvar<float> r_bloomBlur( "r_bloomBlur", "Bloom strength", Cvar::NONE, 0.2 );
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Cvar::Cvar<int> r_bloomPasses( "r_bloomPasses", "Amount of bloom passes in each direction", Cvar::NONE, 2 );
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cvar_t *r_FXAA;
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Cvar::Range<Cvar::Cvar<int>> r_msaa( "r_msaa", "Amount of MSAA samples. 0 to disable", Cvar::NONE, 0, 0, 64 );

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