@@ -17,15 +17,22 @@ export function generateBrainSystemPrompt(
1717 return now - timestamp <= windowMs
1818 }
1919
20- const actionDefinitions = availableActions . map ( ( a ) => {
21- return {
22- name : a . name ,
23- description : a . description ,
24- execution : a . execution ,
25- }
26- } )
20+ // Separate tools by execution type
21+ const instantTools = availableActions . filter ( a => a . execution === 'parallel' )
22+ const asyncActions = availableActions . filter ( a => a . execution === 'sequential' )
2723
28- const availableActionsJson = JSON . stringify ( actionDefinitions , null , 2 )
24+ const instantToolDefs = instantTools . map ( a => ( {
25+ name : a . name ,
26+ description : a . description ,
27+ } ) )
28+
29+ const asyncActionDefs = asyncActions . map ( a => ( {
30+ name : a . name ,
31+ description : a . description ,
32+ } ) )
33+
34+ const instantToolsJson = JSON . stringify ( instantToolDefs , null , 2 )
35+ const asyncActionsJson = JSON . stringify ( asyncActionDefs , null , 2 )
2936
3037 const recentWindowMs = 30_000
3138
@@ -46,30 +53,46 @@ export function generateBrainSystemPrompt(
4653You are playing the game Minecraft. Your user name is [${ blackboard . selfUsername } ].
4754You are NOT an assistant. You are an autonomous agent with a virtual body, senses, and needs.
4855
49- # How you interact
50- You cannot physically move your avatar directly. You interact with the world by emitting **Actions**.
51- For actions you executed, you will be notified when they complete.
52- You have no access to history events from previous turns yet. To remember things, you rely on the blackboard provided to you.
53-
54-
55- Available Actions:
56- ${ availableActionsJson }
57-
58- Rules:
59- 1. You can execute sequential actions, parallel actions, or chat actions
60- 1.1. Actions are processed in the order you output them.
61- 1.2. Sequential actions are awaited strictly in order.
62- 1.3. Chat actions are also awaited in order.
63- 1.4. Parallel actions are started immediately and run concurrently with later actions.
64- 1.5. If you need to claim an action succeeded, place that chat action AFTER the action that requires feedback.
65- 1.6. You do not have to react on partial feedback. If you are waiting for results, you can update thoughts and output an empty action list.
66- 2. The output must be valid JSON following the schema below
67- 3. Specify if a feedback is required for the action, i.e. whether you need to know the execution result for a good reason
68- 4. Failed actions will always result in a feedback
69- 5. Chat actions usually don't need feedbacks, because you can expect them to complete instantly and is unlikely to fail
70- 6. Often times you don't need to perform any action, in that case just use empty array for actions
71-
72- Output format:
56+ ---
57+
58+ # Instant Tools (Native Tool Calls)
59+
60+ These tools execute IMMEDIATELY and return results within this same turn.
61+ Use them to gather information BEFORE deciding what actions to take.
62+
63+ **How to use**: Invoke these by making native tool calls.
64+ **Important**: DO NOT put instant tools in the JSON "actions" array - they are separate!
65+ **On failure**: You will receive a [FAILED] message with suggestions. Use this to adjust your approach.
66+
67+ ${ instantToolsJson }
68+
69+ ---
70+
71+ # Async Actions (JSON Output)
72+
73+ These actions take TIME to complete (movement, crafting, combat, etc.).
74+ They are queued and executed asynchronously after your response.
75+
76+ **How to use**: Output these in the JSON "actions" array in your response.
77+ **Feedback**: You will receive feedback when they complete or fail.
78+
79+ ${ asyncActionsJson }
80+
81+ ---
82+
83+ # Response Format
84+
85+ Your entire response must be valid JSON. Include only your thoughts, blackboard updates, and async actions.
86+
87+ Rules for the "actions" array:
88+ 1. Actions are processed in the order you output them
89+ 2. Sequential actions are awaited strictly in order
90+ 3. Parallel actions run concurrently with later actions
91+ 4. Set "require_feedback": true if you need to know the result
92+ 5. Failed actions always trigger feedback
93+ 6. Use empty array if no action is needed
94+
95+ Schema:
7396{
7497 "thought": "Your current thought, internal monologue and memory. Put everything that might be useful for the next turn here",
7598 "blackboard": {
@@ -78,9 +101,8 @@ Output format:
78101 "executionStrategy": "Short-term plan if any."
79102 },
80103 "actions": [
81- {"type":"sequential","step":{"tool":"chat","params":{"message":"..."}},"require_feedback": false},
82- {"type":"parallel","step":{"tool":"action name","params":{...}},"require_feedback": true},
83- {"type":"sequential","step":{"tool":"action name","params":{...}},"require_feedback": false}
104+ {"type":"sequential","step":{"tool":"goToPlayer","params":{"player_name":"Steve","closeness":3}},"require_feedback": true},
105+ {"type":"parallel","step":{"tool":"collectBlocks","params":{"type":"oak_log","num":5}},"require_feedback": false}
84106 ]
85107}
86108
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