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152 changes: 152 additions & 0 deletions lib/node_modules/@stdlib/ndarray/base/to-rotr90/README.md
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<!--

@license Apache-2.0

Copyright (c) 2026 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# toRotr90

> Return a new ndarray where a matrix (or a stack of matrices) is rotated 90 degrees clockwise.

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</section>

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<section class="usage">

## Usage

```javascript
var toRotr90 = require( '@stdlib/ndarray/base/to-rotr90' );
```

#### toRotr90( x, k )

Returns a new ndarray where a matrix (or a stack of matrices) is rotated 90 degrees clockwise.

```javascript
var array = require( '@stdlib/ndarray/array' );

var x = array( [ [ 1, 2 ], [ 3, 4 ] ] );
// returns <ndarray>[ [ 1, 2 ], [ 3, 4 ] ]

var y = toRotr90( x, 1 );
// returns <ndarray>[ [ 3, 1 ], [ 4, 2 ] ]
```

The function accepts the following arguments:

- **x**: input ndarray.
- **k**: number of times to rotate by 90 degrees. Positive values rotate clockwise. Negative values rotate counterclockwise.

</section>

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<section class="notes">

## Notes

- If `k > 0`, the function rotates the matrix clockwise.
- If `k < 0`, the function rotates the matrix counterclockwise.
- If provided an ndarray with fewer than two dimensions, the function does not perform a rotation and simply returns a copy of the input ndarray.

</section>

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<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var array = require( '@stdlib/ndarray/array' );
var ndarray2array = require( '@stdlib/ndarray/to-array' );
var toRotr90 = require( '@stdlib/ndarray/base/to-rotr90' );

// Create a 2x3 matrix:
var x = array( [ [ 1, 2, 3 ], [ 4, 5, 6 ] ] );

// Rotate 90 degrees clockwise:
var y = toRotr90( x, 1 );
var arr = ndarray2array( y );
// returns [ [ 4, 1 ], [ 5, 2 ], [ 6, 3 ] ]

// Rotate 180 degrees:
y = toRotr90( x, 2 );
arr = ndarray2array( y );
// returns [ [ 6, 5, 4 ], [ 3, 2, 1 ] ]

// Rotate 270 degrees clockwise (equivalent to 90 degrees counterclockwise):
y = toRotr90( x, 3 );
arr = ndarray2array( y );
// returns [ [ 3, 6 ], [ 2, 5 ], [ 1, 4 ] ]

// Rotate 360 degrees (equivalent to no rotation):
y = toRotr90( x, 4 );
arr = ndarray2array( y );
// returns [ [ 1, 2, 3 ], [ 4, 5, 6 ] ]

// Rotate 90 degrees counterclockwise (equivalent to 270 degrees clockwise):
y = toRotr90( x, -1 );
arr = ndarray2array( y );
// returns [ [ 3, 6 ], [ 2, 5 ], [ 1, 4 ] ]
```

</section>

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</section>

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