release/2.18.8
·
43 commits
to main
since this release
[2.18.8] - 2026-02-05
- add: deduplication statistic (Importer)
- add: meshOpt 0.2 support
- add: validation for node translation, rotation and scale on import: in case of invalid values (NaN, infinte), using zeros as fallback.
- changed: mesh deduplication speedup with Jobs
- fix: reduced memory footprint on importing
[2.18.7] - 2026-01-12
- add: Interactivity: add slerp nodes
- change: Interactivity: replaced custom solution for child and parent methods to object model pointers
- fix: obsolete warning for 'GameObject.GetScene' in U6.3+
- fix: ShaderPassStripping to use GetOrCreate GltfSettings (in case setting asset not exists yet)
- fix: Interactivity: changed matrix serialization to coloumn major order
- fix: material/texture extraction with leading spaces in name
[2.18.6] - 2025-11-25
- add: Interactivity VS export: added support for
AnimationClip.length - fix: Interactivity VS export: added missing space conversion to
RaycastResult.worldPosition - fix:
WebRequestDataLoaderchanged URI handling for local files