Check for duplicates
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
As of now, you have to manually approximate the pseudo-evasion/armour the keystone gives you. This is unnessesarily tedious when comparing different Ward values with eachother, and furthermore makes Auras like Grace/Determination aswell as Molten Shell look like they have an impact to hit pool when they do not
Describe the solution you'd like
Calculate 2x Ward value as Armour/Evasion
Describe alternatives you've considered
No response
Additional context
No response
Check for duplicates
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
As of now, you have to manually approximate the pseudo-evasion/armour the keystone gives you. This is unnessesarily tedious when comparing different Ward values with eachother, and furthermore makes Auras like Grace/Determination aswell as Molten Shell look like they have an impact to hit pool when they do not
Describe the solution you'd like
Calculate 2x Ward value as Armour/Evasion
Describe alternatives you've considered
No response
Additional context
No response