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2 changes: 1 addition & 1 deletion src/Modules/ConfigOptions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1642,7 +1642,7 @@ Huge sets the radius to 11.
{ var = "multiplierPvpDamage", type = "count", label = "Custom PvP Damage multiplier percent:", ifFlag = "isPvP", tooltip = "This multiplies the damage of a given skill in pvp, for instance any with damage multiplier specific to pvp (from skill or support or item like sire of shards)", apply = function(val, modList, enemyModList)
modList:NewMod("PvpDamageMultiplier", "MORE", val - 100, "Config")
end },
{ var = "buffAccelerationShrine", type = "check", label = "Have Acceleration Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Acceleration Shrine buff.\n\t15% increased Action Speed\n\t80% increased Projectile Speed", apply = function(val, modList, enemyModList)
{ var = "buffAccelerationShrine", type = "check", label = "Have Acceleration Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Acceleration Shrine buff.\n\t50% increased Action Speed\n\t80% increased Projectile Speed", apply = function(val, modList, enemyModList)
modList:NewMod("Condition:AccelerationShrine", "FLAG", true, "Config", { type = "Condition", var = "Combat" })
end },
{ var = "buffBrutalShrine", type = "check", label = "Have Brutal Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Brutal Shrine buff.\n\t50% increased Damage\n\tKnocks Enemies Back on Hit\n\t30% increased Stun Duration on Enemies", apply = function(val, modList, enemyModList)
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